Saturday, 29 December 2012

Whats your Favorite?

If you are willing to do more than you are paid to do, eventually you will be paid to do more than you do.

Which One Do you like the Most?
#Whats your favorite

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Ways to market your work as a graphic/web designer



Get the most out of business cards
Business cards are your most important publicity items. They tell people how to contact you (don’t rely on email signatures—clients will wipe off your emails without hesitation and will not be able to contact you when a job comes up).
Executives normally keep vendor business cards in a case or card-box. Make sure you’re in it. And make sure your card has ALL your details: mailing address, telephone, cell phone number, email, and website address.
Your business card should be smart, clean, and easy-to-read. Don’t be too flamboyant. I know a designer who had his details printed from left-to-right on one side, and his details printed backwards from right-to-left on the other side. Whilst filing it away, his biggest potential client clipped it onto a backer card inside out. When she called upon it later she couldn’t make sense of it. Consequently she trashed the card and called another designer.
Print plenty of cards. An extra thousand won’t break the bank. Give several cards to new prospective clients at meetings (they may give them to their colleagues), and if you have existing clients or contacts, make sure they are well stocked with your cards so they can recommend you. Add a few cards in with your invoices. Leave a few cards in company reception areas, at sports clubs, and anywhere where your prospective clients are likely to congregate. Get them in people’s hands.

Create an online portfolio
Unless you are a web-designer, creating your own website is not essential, although it does give you some advantages. A website will help you to communicate your portfolio via email without sending attachments (clients will be suspicious of emails with attachments from unknown addresses—a link to a website is preferable). A website is also a good opportunity to sell yourself with some hard-working copy. Good copy can help you to win new clients, so buy yourself a good copywriting manual and learn the basic copywriting tricks of the trade.
If you have no experience of designing websites, or you don’t have time to create one, don’t be put off, you can buy inexpensive templates online as a temporary solution. Buying a dot.com address and uploading it onto a website browser should cost around R250.

Market yourself with mailer-postcards
You may want to print some mailer postcards at the same time you print your business cards. Direct mail postcard designs are a great way to show off your creative talents and get noticed. In an age when executives are familiar with receiving emails from scouting freelancers, postcards received through snail-mail are a novel and memorable way to sell your freelance services.
Showcase your best visual/visuals on side one, then write some marketing copy to sell your services on side two (and remember to include your full contact details). Your copy should focus on the benefits your clients will get from using you.

Think about who you are targeting
While you are waiting for your cards to print, you need to research the kind of companies to target for freelance work. Aim high; large corporations with multiple departments make better leads than small or medium-sized businesses. The work you get from a big company is likely to be more lucrative and on-going. You may also get internal recommendations across departments. One company can be a client for life and effectively pay off your mortgage.

Do a Google search for all the big companies who have offices within a reasonable driving distance, and examine each website for contacts. Build yourself a database of contacts in a spreadsheet including the names, titles, email addresses, mail addresses, and telephone numbers of all key sales and marketing contacts within your target companies.
Follow a rigid marketing strategy
Start by sending out your postcards to all the addresses on your database. A week after drop-date, send each of your contacts a personalized email asking if they use freelancers and requesting a meeting to discuss your offer. Include a link to your website so contacts can view your portfolio. If you don’t have a website, ask your contact to reply for samples of your work, then send a maximum of three pdfs or jpegs

Present yourself as client-focused whilst pitching
The key to a successful pitching meeting is to be well-prepared and client-focused. Before you travel to the company office, examine the company’s website so you know what kind of brief your contact is likely to give you. Tailor your portfolio for the company by ordering your most relevant work first (a good reason why you should use retractable sleeves in your portfolio, allocating one project to one sleeve).
At the meeting, make sure your pitch is relevant. Ask to see the company’s existing publicity, then talk about your most similar graphic design assignments.
Give your prospective client enough information to help them see what you can do for them. With each item of work you present, summarize the original brief, say how you creatively interpreted the brief, and give a sense of how effective the project was. Don’t go into a full project analysis unless asked, and don’t assume your prospective client will want to know the intricacies of your portfolio.
At the end of your meeting, ask if you can meet colleagues in the same department, ask for contacts in other departments, and hand out plenty of business cards. When you get home, send a thank-you email to your contact, reminding them of your availability, and update your activities in your database so you know when next to contact them.

Be persistent
It’s important to remain visible. Promotions controllers are more likely to outsource work to people they meet in person. Pretend that you will be in the area one day and ask to ‘pop in’ for a brief chat—you may have more luck arranging informal ad-hoc meetings than formal put-it-in-your-diary meetings. When you visit a company, remember to take your portfolio and plenty of business cards. You never know who you might meet.
You’ll find that prospective clients often say things like “I have no projects at the moment, but I’ll keep you in mind”. Don’t get frustrated, and certainly don’t beg for work on the phone. Just make a note in your database to keep track of responses, then send reminder emails to contacts every month, just so they really do keep you in mind. Give them a phone call every couple of months; sooner or later they will give you work.

Friday, 28 December 2012

Graphic and Web Design Advantages



1. Express Your Creativity
Probably the most important benefit of being a graphic artist is the ability to express your creativity, while still earning a great living. Many artists are moving towards graphic design because it’s easier to make a living as a graphic designer than it is in areas such as fine art.
If fine art is your passion than you should pursue your passion, but being a graphic artist is very rewarding and you can still work in fine art and other areas. I loved both computers and art so graphic art seemed to be a good combination of the two for me, but I still dabble in fine art such as painting in my free time.

2. Web or Print Flexibility
The cool thing about being a graphic artist is that you have different mediums just like in fine art. The two big ones being print and web. Web is obviously more recent and still relatively new. If you get into web design and you can pick up programming skills such as html, css and php you will open up an entire new world of job opportunities for yourself.
Being a graphic artist will allow you to branch off into other skill sets easily that can dramatically increase your freelance or business grow potential.

3. Huge Client Base
Some businesses have a limited client base, but every business needs a graphic artist. If a business is going to do marketing than some one is going to need to design those marketing materials. As long as businesses keep growing and new ones keep appearing, then graphic artists will always have plenty of work. Because of this, the competition is getting rougher every day, so you will need to work much harder to stand out from the crowd.

4. Freelance
My favorite part about the graphic art career is the ability to easily do freelance work online. There are tons of places to find freelance work on the Internet and you can make some incredible money from the comfort of your own home in your free time.

5. Run Your Own Studio
If you have ever dreamed of having your own studio or office than you could turn your freelance business into a larger operation and begin running your own studio. This is a great option if you want to play the role of manager or art director and gain a lot more exposure by doing graphic artwork for very large brands, not to mention making more money!

6. Work In-House
If you are not ready to freelance or run your own studio you can always work full-time for some one else. Working In-House can give you the stability you need for peace of mind. Some designers worry about their creativity being limited in-house and this can happen, but you need to take a look at the benefits and disadvantages to make the right choice.
There are plenty of other ways to lets your creative energy run wild while not working in-house so don’t get too caught up about having more limits on what you can and can’t do. Its just part of doing business!

7. Easy to Get Into
If you have a decent computer and a few Adobe programs you are pretty much ready to rumble! After that it’s all about creativity, hard work, self growth and networking to name a few things. Compared to other careers being a graphic artist could be seen a pretty low cost career to get into as opposed to say starting a landscaping business where you would need a truck and tons of expensive equipment and other materials.

8. You can Learn on Your Own
While I do recommend going to school for graphic design, many amazing graphic artists learned on their own. If you practice enough at home, study other art, practice tutorials, read books and really have a passion for design you can learn on your own. The big benefit of going to school is having teachers to guide you and critique your work, so if you learn yourself you need to be able to gauge what your current skill level is and understand what areas you need improvement in.

9. Few Expenses
Another great thing about being a freelance graphic artist is that there are few business expenses. If you have a computer and software already than there isn’t much else you need to spend money on. If you are going to handle printing for clients you would work this into the total project quote and the same goes for stuff like buying stock images or hiring an illustrator for a project.
You might have some web expenses such as website hosting and maybe a marketing budget, but overall costs should be pretty low if your a freelancing, which means more profits for you!

10. Easy Online Marketing
The design community is incredibly rich online. I have never seen so many different useful and unique sites for an online niche before. The design community is full of great forums, blogs, gallery sites, organizations, tutorials sites and much more. There are so many ways to market your skills online its not even funny. It just takes a little a bit of time and energy to make the most of the web.

Monday, 24 December 2012

Never give up on your Dreams

Never give up on your dreams. That’s good motivational advice whether to a class of youngsters or to more disillusioned adults. It encourages them to believe in their dreams and to follow them. It convinces them that their dreams are worthwhile. If they have doubts and fears they will undoubtedly feel better if you can convince them that that is normal. We all need those dreams and hopes because without them there is no better future. So any teacher or public speaker who can convey that message is re-awakening perhaps forgotten dreams or reinforcing the message that it pays to have passion There are, of course too those other dreams that are part of the cycle of sleep. Fortunes have been made by those who claim to be able to interpret them and certainly some are so re-occurring that those who have them feel there must be some meaning in them. Whether or not these are a way of reliving something that actually happened or something you read about is open for discussion. Certainly a war film that showed torture scenes might give you nightmares afterwards. It’s definitely possible that you will wake up screaming. Generally, though, dreams slip away from us when we awake especially the ones where something nice was just going to happen.  These seem to vanish in the morning mist. So there are two different kinds of dreams, one important to our daily lives and one that is part of the night.


Strive For excellence

Strive for excellence you’ll be glad you did. Most of us would prefer to do things properly but sometimes we give up rather than keep trying. Yet the satisfaction you get from doing something well is tremendous. Ask any athlete who has won a race how it feels and he or she will tell you that all the effort and training was worthwhile. The same applies to anything we do. Take painting a room for instance. We can simply slap on a coat of paint or we can do the job properly by sanding the doors or washing the skirting boards before we start. We should, of course, recognise our own limitations. We have not all been born with the musical abilities of Mozart and we cannot all paint masterpieces like Van Gogh. No matter what we do though we should do it to the best of our ability. Persistence, patience and passion are the secrets of success in every field. That includes public speaking. So if you are writing a speech for instance it means doing your homework and checking your facts. It means finding suitable quotations and writing a speech suited to the particular audience in question. Then you have to practise until you can deliver that speech professionally. You may not be an orator like President Kennedy but if you strive to write an excellent speech and you have the passion for your subject you’ll have the satisfaction of knowing you have done as well as you possibly can.



22PAGEZ (PUNCHTIME 16's


Monday, 10 December 2012

Monday, 26 November 2012

12 Traits of a Creative Graphic Designer


 
Here are Traits of creative graphic designers:
  1. Highly Motivated – Creative graphic designers are motivated by the task at hand rather than by material rewards. They find motivation in the challenge that a task presents rather than allowing the material benefits to dictate what they do.
  2. Very Imaginative – They stand out from the crowd. While others follow the latest trends and find inspiration in other people’s work, the creative graphic designers find inspiration in everyday things and themselves.
  3. Brutally Honest – Self criticism is a quality many people fail to find a balance in. They either end up being too critical of themselves or become over confident about being the best. Being brutally honest with oneself requires asking the right questions throughout the creative design process. This is one of the leading traits of successful designers.
  4. Truly Passionate – Passion tends to be the main driving force behind creativity. You have to love what you do in order to do it well. Unless you are passionate about what you do, you will not be able to completely focus on the task at hand and soon get tired of it.
  5. Adore Challenges – Creative graphic designers do not shy away from challenges. They let their curiosity get the best of them, allowing them to ask questions and discover things most of us overlook. This curiosity gets them intrigued by challenges and they are able to tackle them head on.
  6. Manage Time – Time management can become a challenge for many graphic designers who take on multiple projects and fail to deliver on time, leading to a lack in creativity. A good graphic designer would assess his/her current workload and is realistic in his approach towards work so every project s/he takes can be given its due time.
  7. Find a Balance – Creative designers know how to strike a balance between being play and organized. They know how to be fun enough to experiment with various concepts and serious enough to implement them professionally. They combine the carefree fantasy with the right amount of realty based perspective.
  8. Good Communicator – Being a good communicator plays a major role in the success of any designer. Prompt interaction with the client and keeping them in the loop regarding the developments and new ideas is critical to a project’s success. Doing so will help strengthen your designer-client relationship.
  9. Professional Attitude – Good graphic designers know that there is a fine line between being confident and being arrogant. They don’t let their confidence get the best of them and are open to suggestions and ideas given by the client.
  10. Can Take Criticism – Criticism is just another person’s opinion. Learn to take it positively as it will help you grow and understand things better. Successful graphic designers know how to accept criticism and understand that it is part of the learning process, not to be taken personally.
  11. Keep Learning – Designing is a lifelong process. It is not something you can learn in a few months or a couple of years. As the graphic design industry continues to evolve, only the ones who keep up with the developments can stay ahead in the game. The minute you stop learning is the minute you sign yourself up for failure.
  12. Push their Limits­ – Pushing your boundaries, thinking outside the box and allowing yourself to experiment is all part of the learning experience as a creative graphic designer.


 

Saturday, 24 November 2012

God is a Graphic Designer, The perfect artist

 1 In the beginning God created the heavens and the earth. 2 Now the earth was formless and empty, darkness was over the surface of the deep, and the Spirit of God was hovering over the waters.

 3 And God said, “Let there be light,” and there was light. 4 God saw that the light was good, and he separated the light from the darkness. 5 God called the light “day,” and the darkness he called “night.” And there was evening, and there was morning—the first day.

 6 And God said, “Let there be a vault between the waters to separate water from water.” 7 So God made the vault and separated the water under the vault from the water above it. And it was so. 8 God called the vault “sky.” And there was evening, and there was morning—the second day.

 9 And God said, “Let the water under the sky be gathered to one place, and let dry ground appear.” And it was so. 10 God called the dry ground “land,” and the gathered waters he called “seas.” And God saw that it was good.
    11 Then God said, “Let the land produce vegetation: seed-bearing plants and trees on the land that bear fruit with seed in it, according to their various kinds.” And it was so. 12 The land produced vegetation: plants bearing seed according to their kinds and trees bearing fruit with seed in it according to their kinds. And God saw that it was good. 13 And there was evening, and there was morning—the third day.

 14 And God said, “Let there be lights in the vault of the sky to separate the day from the night, and let them serve as signs to mark sacred times, and days and years, 15 and let them be lights in the vault of the sky to give light on the earth.” And it was so. 16 God made two great lights—the greater light to govern the day and the lesser light to govern the night. He also made the stars. 17 God set them in the vault of the sky to give light on the earth, 18 to govern the day and the night, and to separate light from darkness. And God saw that it was good. 19 And there was evening, and there was morning—the fourth day.

 20 And God said, “Let the water teem with living creatures, and let birds fly above the earth across the vault of the sky.” 21 So God created the great creatures of the sea and every living thing with which the water teems and that moves about in it, according to their kinds, and every winged bird according to its kind. And God saw that it was good. 22 God blessed them and said, “Be fruitful and increase in number and fill the water in the seas, and let the birds increase on the earth.” 23 And there was evening, and there was morning—the fifth day.

 24 And God said, “Let the land produce living creatures according to their kinds: the livestock, the creatures that move along the ground, and the wild animals, each according to its kind.” And it was so. 25 God made the wild animals according to their kinds, the livestock according to their kinds, and all the creatures that move along the ground according to their kinds. And God saw that it was good.
    26 Then God said, “Let us make mankind in our image, in our likeness, so that they may rule over the fish in the sea and the birds in the sky, over the livestock and all the wild animals,[a]and over all the creatures that move along the ground.”

 27 So God created mankind in his own image,
   in the image of God he created them;
   male and female he created them.

 28 God blessed them and said to them, “Be fruitful and increase in number; fill the earth and subdue it. Rule over the fish in the sea and the birds in the sky and over every living creature that moves on the ground.”
    29 Then God said, “I give you every seed-bearing plant on the face of the whole earth and every tree that has fruit with seed in it. They will be yours for food. 30 And to all the beasts of the earth and all the birds in the sky and all the creatures that move along the ground—everything that has the breath of life in it—I give every green plant for food.” And it was so.
    31 God saw all that he had made, and it was very good. And there was evening, and there was morning—the sixth day.

How we define designing Today

Design is a means toward accomplishing the end goals of serving markets and generating profits. Furthermore, design is an element in social responsibility. Good design allows “form to complement performance.” The way things look is not irrelevant to the way things work: how they work is how they should look.

Tomorrow will be a different definition
Trique Designs

Wednesday, 14 November 2012

Sound Fontz: Trique Designs: the evolution of designing

Sound Fontz: Trique Designs: the evolution of designing: Creativity and talent is simply an understatement when refered to these guys right here...their work ethic is amaizingly high and as f...

Monday, 12 November 2012

Sound Fontz: Hip-Hop Politics (O31 rappers must listen)

Sound Fontz: Hip-Hop Politics: Ok ok ok this is hectic...news in the streets is...theres a track circulating and this track does more damage than good!!!! who is this g...

29 Things Young Designers Should Know


















1. SWEAT THE DETAILS
You are a professional communicator; act like one. Carefully edit everything you publish: résumés, social media, e-mail, blog posts, letters, text messages, everything. Get a copy and keep it handy. Most potential employers and clients don’t appreciate text shorthand, so don’t use it. They won’t be ROTFL, and you will end up SOL.

2. PLAY NICE
People you work with and for will make your blood boil from time to time. Whenever possible, be a pro and take the high road. Avoid burning bridges, as people change jobs more often than they did a generation ago. Your paths may cross again in a much different situation, and having a good working history together will make rehiring you easy. Apply this to your online persona as well. Anonymous jabs are petty—be better than that.

3. DON’T FEAR TYPE; BECOME ITS MASTER
Often, being a good typographer means not making the simple mistakes. To accomplish this, you’ll need a working knowledge of classical typography. Go get one.

by howdesigns.com

Saturday, 10 November 2012

Adobe Creative Suite 5 (cs5) Master Collection



click here to download (torrent file)











 

What is Master Collection?

Adobe® Creative Suite® 5 Master Collection software delivers unprecedented performance with blazing-fast 64-bit native support and GPU acceleration. Groundbreaking new creative tools provide innovative ways to design for the latest devices. With exceptional power and precision, you can create inspiring experiences that go anywhere.*
Adobe Creative Suite (CS) is a collection of graphic design, video editing, and web development applications made by Adobe Systems. The collection consists of Adobe's applications (e.g., Photoshop, Acrobat, InDesign), that are based on various technologies (e.g., PostScript, PDF, Flash). The latest version, Adobe Creative Suite 6 (CS6), was launched at a release event April 23, 2012, and released on May 7, 2012.

Brief descriptions of the applications in the various Adobe Creative Suite editions:
  • Adobe Acrobat is a software family dedicated to Adobe's Portable Document Format (PDF). Adobe Acrobat Standard, Adobe Acrobat Professional, and Adobe Acrobat Professional Extended all allow for the creation of PDF files. Adobe Reader is a free application that allows the reading of PDF files.
  • Adobe After Effects is a digital motion graphics and compositing software published by Adobe Systems. It can be used in film and video post-production.
  • Adobe Audition is a digital audio editor that provides the modern interface and seamless workflow of Adobe Soundbooth with the precision and power of Audition.
  • Adobe Bridge is an organizational program. Its primary purpose is to link the parts of the Creative Suite together using a format similar to the file browser found in previous versions of Adobe Photoshop.
  • Adobe Contribute can edit the content of a website. It allows a wide variety of people within an organization to update web pages by reducing the amount of web design skills necessary for the process.
  • Adobe Device Central's primary purpose is to integrate parts of the Creative Suite together to offer both professional and individual creative professionals, web designers and mobile developers an easier way to preview and test Flash Lite, bitmap, web and video content for mobile devices.
  • Adobe Dreamweaver is a combination code / GUI web development application.
  • Adobe Dynamic Link integrates After Effects with Premiere Pro and with Encore.
  • Adobe Encore is a software tool for authoring DVD and Blu-ray - produced by Adobe Systems and targeted at semi-professional video producers. Files are automatically transcoded to MPEG-2 or H.264/MPEG-4 AVC video and Dolby Digital audio. DVD and Blu-ray menus can be created and edited in Adobe Photoshop using special layering techniques.
  • Adobe Fireworks is a bitmap and vector graphics editor, aimed at web designers (with features such as: slices, the ability to add hotspots etc.).
  • Adobe Flash is a software family dedicated to various Adobe multimedia technologies:
    • Adobe Flash Professional, a multimedia authoring program used to create web applications, games, movies, and content for mobile phones and other embedded devices. It features support for vector and raster graphics, a scripting language called ActionScript and bi-directional streaming of audio and video.
    • Adobe Flash Catalyst, an interaction design tool that allow users to transform Adobe Photoshop, Illustrator, and Fireworks artwork into interactive Adobe Flash projects without writing code.
    • Adobe Flash Builder, formerly Adobe Flex Builder, is an integrated development environment (IDE) built on the Eclipse platform meant for developing rich Internet applications (RIAs) and cross-platform desktop applications for the Adobe Flash platform.
    • Adobe Flash Player, a free software application which allows the playing of standalone Adobe Flash (SWF) multimedia files.
  • Adobe Illustrator is a vector graphics editor.
  • Adobe InDesign is a desktop publishing application.
  • Adobe OnLocation is a direct-to-disk recording and monitoring software.
  • Adobe Photoshop is a raster-graphics editor (with significant vector graphics functionality).
  • Adobe Premiere Pro is a real-time, timeline-based video editing software application.

Editions

Adobe sells Creative Suite applications in five different combinations called "editions", these include:
  • Adobe Creative Suite 6 Design Standard is an edition of the Adobe Creative Suite 6 family of products intended for professional print, web, interactive and mobile designers.
  • Adobe Creative Suite 6 Design & Web Premium is an edition of the Adobe Creative Suite 6 family of products intended for professional web designers and developers.
  • Adobe Creative Suite 6 Production Premium is an edition of the Adobe Creative Suite 6 family of products intended for professional rich media and video post-production experts who create projects for film, video, broadcast, web, DVD, Blu-ray Disc, and mobile devices.
  • Adobe Creative Suite 6 Master Collection contains applications from all of the above editions
  • Adobe Creative Cloud is a subscription-based edition of Adobe Creative Suite 6 which allow users to download applications from all of the above editions, as well as access to services for file sharing, collaboration, and publishing.

click here to download torrent

Friday, 9 November 2012

Fifa 13 pc (torrent download)

FIFA 13 (also known as FIFA Soccer 13 in North America) is the twentieth edition of Electronic Arts' highly-acclaimed association football FIFA video game series. It is developed by EA Canada. A demo of the game was released on 11 September 2012, The demo teams include: Borussia Dortmund, Manchester City, Juventus, A.C. Milan and Arsenal. The demo was downloaded a record 1.99 million times within three days.The game was released on 25 September 2012.

FIFA 13 included new features to the FIFA franchise such as the First Touch Control. New celebrations were also added as a new feature.


Tuesday, 30 October 2012

Laptp/Tablet The Hybrid....TOO COOL

Laptop/Tablet Hybrid Design Patent from Apple

I have to admit that when I first saw the new Dell Inspiron Duo. my first thought was “this should have been an Apple first”…
Others have had their own forays into the hybrid market, but to be honest, the thought of running Windows and the usual flimsy construction or poor implementation has so far kept me away from making the move, despite loving the concept. And Linux distros like Ubunto for Netbook haven’t done a much better job at wooing me either (though we run it on the household/kids’ netbook).
But now, Apple has patented a new design which might indicate their entry in the market, hopefully in the near future. I can’t wait, if so.

To be noted: I’m not sure how comfortable those side rails would be though….

Just Wondering If You knew

Did you know that before there was Trique Designs there was Design Rite, the name was changed because of dispute between the Co-owners of Design Rite, as the result the co-owners parted. The other Co-partner who is Tonny Anthony Mtumtum came up with another name which was T&T Connections, named after Himself and his Sister who's name was Tiny, Tony & Tiny made T&T Connections.

The idea behind T&T Connection was simple, "DESIGN" from website to logos designs. Logos, Facebook Pages, Websites and Blogs where made for T&T Connections. The name had to be changed once more because another company that exists already took the name and registered it. "I know sucks big time".

Then Trique Designs was born from derived from Tonny Anthony's  Mtumtum nickname.
(To Be Continued on the next Post)

#1 Design Rite Logo

















#2 T&T Connections Logo


























compiled by : Amanda Bidla

Building a network

Trique Designs will be working with Sound Fontz, This Graffitti Art is the First ever by Trique Designs for Sound Fontz...
You can also check their blog at soundfontz.blogspot.com
#givetoget

Monday, 29 October 2012

Most expensive Logo

Symantec

Symantec logo
Price: $1,280,000,000
Designed by: Unknown
We all know the company Symantec, and the VeriSign check mark is one of the most recognized symbol of trust.  The logo mark has 250 million impressions every day with more than 100,000 unique websites in 160 countries.

Logo #4


Gadgets of the day

Transformers wallpaper on this laptop says it all. This laptop transforms into a mega-laptop as soon as you unfold its keyboard.
Folding-out Laptop
The Transformers wallpaper on this laptop says it all. This laptop transforms into a mega-laptop as soon as you unfold its keyboard.

Top #5 Graphic Design forums by: youthedesigner.com

1. GDF
GDF is one of the oldest and biggest graphic design forums around with over 20k members. The community is very active, very large and consists of a a variety of general categories.
2. HOWDesign
The HOWDesign forums are great for showcasing your work and getting constructive feedback from other designers. They also have a very active business and freelance section where you can ask questions and find a lot of useful tips.
3. Estetica
Estetica is very popular, but tends to lean more towards chatting for enjoyment rather then for knowledge. Their off topics section is perfect for chatting with other designers about anything, but design. So if you are looking to chat with people who share common interests, than this is the graphic design forum for you.
4. All Graphic Design
The All Graphic Design forums are very old and have an extremely active general design section where members chat about all kinds of design news and articles. They also have a great pre press section for designers looking for advice on printing and setting up files.
5. UCreative Forum
UCreative Forums is You the Designer’s official Graphic Design Forum. UC Forum is one of the newer graphic design forums in the design community, but is growing quickly and has an active core user base that is quick to respond to questions and other posts.
 Cadence Wu

Are you a Graphic Designer? Know more about what you do

Graphic design as “the art or profession of visual communication that combines images, words, and ideas to convey information to an audience.” A graphic designer is responsible for arranging and using elements on different types of media (such as a poster, a package or a website), most likely with the use of a graphics software program such as Adobe Illustrator, Photoshop or InDesign. These elements include:

  • Photos
  • Illustrations
  • Type
  • Shapes
  • Color
  • Texture

Where is Graphic Design?

Graphic design is all around us. It is in our morning paper, on our commute to work, and on the cover of our favorite books. The most common forms include:
  • Logos
  • Websites
  • Business Cards
  • Advertisements
  • Book Design
  • Brochures
  • Billboards
  • Product Packaging
  • Posters
  • Magazine Layout
  • Newspaper Layout
  • Greeting Cards
This list barely cracks the surface…ticket stubs, skateboards, matchbooks, train schedules, credit cards and countless other products and everyday items all utilize graphic design.
Graphic Design Basics
  • Print Design vs. Web Design
  • The Elements of Graphic Design
  • The Design Process
Careers in Graphic Design
article compiled by: Tonny Mtumtum

Free thoery lessons by Psdtuts

While many of us can create something that looks good in Photoshop or attractive when spliced into CSS, but do we actually understand the design theory behind what we create? Theory is the missing link for many un-trained but otherwise talented designers.
article by: Amanda Bidla
.Click here for theory lessons by Psdtuts.

Logo #5

Click here for our Facebook Page
Logo #5
This is one of the selected few logos we plan to make as the Standard Logo to represent Trique Designs...Don't forget to like the Facebook Page and Follow us on Twitter @iamtrique

Trique Designs Graffiti...like it, go check the facebook page Trique Designs